Life in Japan

For Polygon’s third cover story, I put together an online magazine about Japan’s game industry. It’s fairly common these days to see stories summing up what’s happening in Japan. So I went another direction and decided to focus on specific examples — people struggling to get funding, working with Western publishers, succeeding in mobile, going independent, etc.…

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Tetris as a sport

At E3 this year, Ubisoft flew in Tetris license holders Alexey Pajitnov and Henk Rogers to promote the latest version of the game, all tied up around this being Tetris’ 30th anniversary. I took the opportunity to talk to Rogers about his plans to change the world, and how they want to turn Tetris into a virtual…

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The fall of Game Republic

When developer Game Republic shut down in 2011, rumors suggested it wasn’t under the best of circumstances. So two years later, I tried to figure out what happened, getting company head Yoshiki Okamoto’s side of the story and interviewing others about the situation. Okamoto is a magnet for urban legends and it’s not always easy to sort when he’s…

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Tim Schafer profile

Prior to Brutal Legend‘s release and 2 Player Productions’ excellent Double Fine documentary, I did a story noting the parallels between Double Fine head Tim Schafer and Brutal Legend star Eddie Riggs, with a bit of a Rolling Stone influence to play up the game’s music roots. Thanks to a couple timely coincidences in the form…

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