Polygon’s Indie Developer Science Fair

My latest weird idea, Polygon’s Indie Developer Science Fair, is a package of 17 projects that we asked developers to make to show their games in creative ways. An augmented reality app, a Twine game, screenshots that work with cardboard 3-D glasses, etc. This partly came about because I’d been building a list of developer requests that…

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Life in Japan

For Polygon’s third cover story, I put together an online magazine about Japan’s game industry. It’s fairly common these days to see stories summing up what’s happening in Japan. So I went another direction and decided to focus on specific examples — people struggling to get funding, working with Western publishers, succeeding in mobile, going independent, etc.…

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