Before Street Fighter 2 snowballed the arcade industry, Takashi Nishiyama and his team created a predecessor remembered more for awkward pressure sensitive controls than for the game itself. Nishiyama hadn’t done an interview in 12 years, so I took a shot and reached out. It ended up being extremely popular, covering Nishiyama’s career as he moved Irem to Capcom to SNK, to now Dimps where he runs the show.