Directing from the sidelines

This is one of those ideas that’s hard to sell in a headline, but I think is fascinating. It’s a big look at developers who form small concept teams to generate designs and oversee projects, and then team up with other studios to see those through, rather than doing the heavy lifting internally. It’s basically an…

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Life in Japan

For Polygon’s third cover story, I put together an online magazine about Japan’s game industry. It’s fairly common these days to see stories summing up what’s happening in Japan. So I went another direction and decided to focus on specific examples — people struggling to get funding, working with Western publishers, succeeding in mobile, going independent, etc.…

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Tim Schafer profile

Prior to Brutal Legend‘s release and 2 Player Productions’ excellent Double Fine documentary, I did a story noting the parallels between Double Fine head Tim Schafer and Brutal Legend star Eddie Riggs, with a bit of a Rolling Stone influence to play up the game’s music roots. Thanks to a couple timely coincidences in the form…

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