The big Design Room launch story is a 10,000-word look back at one of the best games ever made. I’d been kicking this idea around for years. At one point, I was thinking of pitching it as an official art book, since there’s never been one released in the U.S. But when I was starting up my new site, the timing fell into place perfectly to do it as an article for the game’s 20th anniversary.
Shadow of the Colossus oral history
Written by Matt Leone
Image by Takeshi Oga/Design Room
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