I’ve always been a sucker for the deleted scenes and bonus features you see on film DVDs, so over the years I’ve often pitched game companies on releasing similar clips. One of my favorites came through as part of a making-of interview with DICE just before its parkour runner Mirror’s Edge shipped, where after a few months of asking the developers sent us the proof of concept “white box” video they had made early on to simulate how the game would work.

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