• Lawsuits and a falling out with Midway: the story of what happens when a game becomes a phenomenon and not everyone gets paid. Bonus: Incredible Technologies dug up outtake photos from the infamous…

  • It turns out it’s pretty easy to write about someone who makes games when he puts himself in the game…

  • This is one of those ideas I bothered Sony about for a year before it got any traction, and then once it came together I had to turn it around in about a day. Just the way it works sometimes, but I was happy…

  • Before Street Fighter 2 snowballed the arcade industry, Takashi Nishiyama and his team created a predecessor remembered more for what it…

  • At the 2011 Tokyo Game Show, Jeremy Parish, Thierry Nguyen, and I scheduled interviews with game developers affected by the 2010 Tohoku…

  • When I had a chance to produce an issue of 1UP’s short-lived print magazine, I went with a sketch theme, putting a Fumito Ueda sketch on the cover…

  • LMNO was supposed to be the second entry in a three-game deal between Steven Spielberg and Electronic Arts, an ambitious experiment involving…

  • In 2010, Richard Li and I spent two weeks driving across the U.S., stopping at game studios, arcades, and whatever else seemed worth covering. We tried to…

  • EA’s 2010 NBA Jam revival made for a good excuse to do a feature on the franchise’s history, so I talked to ex-Midway developers, Acclaim’s former CEO, and others…

  • For a brief period at 1UP, Richard Li and I experimented with a short documentary show called Backstage — our attempt to show how game development worked by sitting in on a focus group, digging up prototype…

  • Prior to the release of Brütal Legend, the story of a heavy metal roadie who has to save the world, I wrote…

  • We didn’t have beats at 1UP, but I might as well have given how much I covered God of War…

  • Shortly before DICE shipped parkour runner Mirror’s Edge, I talked to a couple of team members about the process of making a first-person game where…

  • In 2004 or so, James Mielke joined 1UP and came up with the idea of producing digital cover stories. These were hub pages designed like magazine covers…